// shicong.c

inherit NPC;

void create()
{
    set_name("侍从", ({ "shi cong", "shi", "cong" }));
    set("age", 32);
    set("gender", "男性");
    set("long", "这位倒也打扮的利索，一身短打，白布包头，翘起的裤腿，一双
洁白的布鞋，格外醒目。他正准备出去酬备白尼族一年一度的大会。\n");
    set("attitude", "peaceful");

    set("str", 24);
    set("per", 20);
    set("dex", 16);
    set("combat_exp", 20000);
    set("shen_type", 1);

    set_skill("unarmed", 40);
    set_skill("dodge", 100);
    set_skill("parry", 40);
    set_skill("force", 40);
    set_temp("apply/attack", 50);
    set_temp("apply/defense", 50);
    set_temp("apply/damage", 20);
    set_temp("apply/armor", 40);

    setup();
    carry_object("/clone/cloth/cloth")->wear();
}
